- Bilbo Baggins
Bilbo may well have said the same thing about studying
history.
One of the most enjoyable, if sometimes maddening,
aspects of research, is that you often get sidetracked onto rabbit trails that
have little, if anything, to do with the topic at hand. While these can be
great time wasters, they occasionally prove quite rewarding. Not only do you discover
connections you never knew existed, but you sometimes learn about things you
might never have found on your own.I have had this happen again and again when researching video game history. In this post, I will discuss three such instances, each of which took me a little farther afield than the last
1) Fun n Food – the original Pizza Time Theatre?
OK. That’s a bit of an overstatement, but stay tuned.
I found out about this one when I was reading an article
in the March, 1982 issue of RePlay about
the opening of the first Sgt. Singer’s Pizza Circus – one of the many Pizza
Time Theatre imitators that sprang up in the wake of the chain’s success.
I had never heard of Sgt. Singer’s before, or its founder
Craig Singer (who also founded the Dallas-based Nickels and Dimes chain), but
that’s not what intrigued me the most about the article.
What I found most interesting was the following:Could this have been the first attempt to actually do so?
Of course, the article omits the important details – like
when, exactly, this occurred.
Luckily, the December 14, 1968 issue of Billboard
supplied some missing details.
I don’t know if Bilotta was the first to come up with the
idea or not, but it is an interesting forgotten chapter of coin-op history.
2) Cartrivision
Recently, I was discussing Nutting’s Wimbledon with Marty
Goldberg and Marty sent me the following excerpt from an article in
Electronics, Volume 47, from 1974:
“The TTL processor, reports Miel Domis, Nutting's project engineer, controls the
three guns of the color tube to simulate the motion of the rackets and ball on
the colored field. The players move sliding resistance controls, one for
each racket. Control positions are stored in registers while the controls
change the trigger setting of timing circuits, Domis explains. The timing
changes vary the rate at which the electron guns are gated by the data words
representing the rackets and ball,on the colored field, making them appear to
move as the guns sweep across the field. If the ball hits the racket, a
rebound vector is started by a flip-flop output. If not, or if the ball
goes out of bounds, a point is scored and displayed”
While the technical details are somewhat
interesting, what really caught my eye was the fact that it looks like we have
the name of the game’s designer – Miel Domis.
I was hoping to try and track down Miel to
ask some questions, but was unable to locate him (or her). I did, however, come across this link about Cartrivision, in which a Miel Domis says the following
“As an electronics engineer I
was hired in 1971 by Peter Berg to become a member of the product development
team that took the Cartrivision product into production. My primary responsibility was product engineering and
cost reduction of the servo system and machine control logic under Don
Loughry. I was one of the last 120
employees who stayed with the company till the final demise. The audio clip tells you about the spirit and
loyalty that the last employees had towards the concept, the product and the
company. It was my first job in my
career and I am grateful to have been a member of the team that developed the
very first consumer video color
player/recorder”
While this may be a
different Miel Domis, the unusual name, the nature of the work, and timing of
Catrivision’s demise make it highly likely, IMO, that this is the same person who
worked for Nutting.
The rabbit trail here,
however, is Cartrivision.What is Cartrivision? It was one of the very first consumer VCR’s made in the U.S. (three years before Sony’s Betamax) and the first in the world to offer prerecorded movies for rental.
If you Google Cartrivision, you will find plenty of info. A couple of examples can be found here and here.
Here is a photo of the
unit and one of the rental cassettes (you actually couldn’t rewind them
yourself. If wanted to watch them again, you had to take them back to the
dealer and pay them another rental fee to have them do it).
Cartrivision went bankrupt
in mid-1973, so Domis could well have moved from there to Nutting.
What really makes this
interesting is that it wasn’t the first time I’d come across the name
Cartrivision in my research. While reading Steve Wozniak’s account of his work
at Atari in iWoz, I learned that he actually had a Cartrivision:
“Another project I did was for a
company that came out with the first consumer VCRs…It was called Cartrivision,
and the VCR had this amazing motor in it with its own circuit board that spun
as it ran the motor…Well, at HP I heard a rumor that this little company had
gone bankrupt and they had about eight thousand color VCRs for sale, cheap…
we’d take a bunch of engineers down there and buy them for, like, $60. This
became a huge part of my life almost right away. I studied the kinds of
circuits the VCR used, how it worked, went through all the manuals. I tried to
figure out how they processed color, how color got recorded onto tape, how the
power supply worked. This was all information that came in really handy when we
did the color Apple computers.”
--Wozniak, Steve (2007-10-17). iWoz: Computer Geek to Cult
Icon (p. 138-139). Norton. Kindle Edition.
Even more interesting is that it played a
(very) minor role in video game history.
One
well-known story about Woz is that he built his own version of Pong using 28
chips, and even took in to Atari to show off.Steve first encountered Pong at a bowling alley and was immediately captivated. He also immediately knew he could build his own version.
Here’s why:
“I knew the
minute I started thinking about it that I could design it because I knew how
digital logic could create signals at the right times. And I knew how television
worked on this principle. I knew all this from high school working at Sylvania,
from the hotel movie system, from Cartrivision, from all kinds of experience
I’d already had.”
--Wozniak, Steve (2007-10-17). iWoz: Computer Geek to Cult
Icon (p. 140). Norton. Kindle Edition.
So one little
article takes me from Nutting’s Wimbledon to an early VCR to Steve Wozniak and
Pong. I love it when that happens.
3) Mad Man Muntz
This one really
took me off the beaten path. I was going through Sega’s annual reports one day,
when I came across the following in their 1976 report:
For those who
don’t remember (and that’s probably most of you), back in the late 1970s, Sega
decided to get into the widescreen TV market (which they were sure was about to
explode) with something called Sega-Vision. The venture was a flop (guess the
world wasn’t ready for a projection TV yet) and they shut it down in 1978
But who was
Muntz Manufacturing? I decided to check. Good thing I did, because it led me to
yet another fascinating rabbit trail. Muntz Manufacturing was founded by Earl “Madman”
Muntz, who actually created one of the first projection-screen TVs.
But that’s
only the beginning. I’ll let you look up the details on your own but Muntz was
probably the prototype for the manic used car salesman that later became
ubiquitous (“Get here now to take advantage of my low, low prices before they
declare me legally insane!!!””). He started selling used cars back in the 1930s
and later began promoting them through a series of radio and TV ads featuring
his “Madman Muntz” character as well as a number of wacky stunts (he once
promised to smash a car to pieces with a sledgehammer on camera if he didn’t
sell a car by the end of the day). His used car lots were once the 7th
most popular tourist attraction in southern California. Muntz also sold the
first TVs in the U.S. to retail for under $100 (he did so by stripping them
down to their bare essentials – a process that became known as “Muntzing”)
As I said, I’ll
let you read about the rest on your own.
Bonus Section
Since I
mentioned Pizza Time Theatre and Wimbledon, I thought I’d follow up on a few
things I mentioned in my earlier posts.
As with many
stories involving the early years of Atari and Nolan Bushnell, there are
various accounts of the origins of Pizza Time Theatre and Chuck E. Cheese (did
Bushnell get the idea in 1973 when he was in a Pizza & Pipes restaurant,
was it originally called Coyote Pizza or Rick Rat’s etc. etc.)
I won’t get
into those here, but I did want to include a few photos I found that may bear
on the issue.
The first,
which I’ve posted before, is from the June, 1976 issue of RePlay:
At this
point, the concept was known as The Big Cheese (which I believe came after they
dropped the Rick Rat name).
I thought that
was the earliest photo I had of the character, but then I came across this one
from an interview with Bushnell that appeared in the June-July 1975 issue of
Play Meter:
Atari Inc.
had a number of early photos of Rick/The Big Cheese but they weren’t dated, so
I don’t know if any were from prior to June, 1975 (I suspect they were).
I earlier
wrote that these were the two leading contenders for the first true color video
game but that I was pretty sure Color Gotcha came first.
I still think
that’s the case, but it looks like it may have been closer than I thought.
While most
sources list Wimbledon as a 1974
release, its release was actually announced in the December, 1973 issue of Vending Times and the December 8, 1973
issue of Cash Box.
It was also mentioned in the November 24, 1973 issue of Cash Box reviewing the recent MOA show (I believe it even had a photo, which I've since lost).
It was also mentioned in the November 24, 1973 issue of Cash Box reviewing the recent MOA show (I believe it even had a photo, which I've since lost).
So it looks
like Wimbledon was released around November of 1973 (though we can’t be sure
exactly when).
Color Gotcha
(like Gotcha) was supposedly released in
October, 1973. Previously, I had not seen a flyer for the game and wasn’t sure
if it really was released, but Marty supplied me with a used game price list from
1974 confirming that it was.
One thing I
did run across, however, was the following from the November 10, 1973 issue of Cash Box.
It indicates
that the regular version of Gotcha,
may actually not have been sent to distributors until the second week of
November. The same issue has the following, however indicating that had given some away as door prizes:
Arguably, both Cartrivision and Sega-Vision could be seen as having been "early to the party" as I put it, very unique ideas whose time hadn't came yet (and now that they're here, it's hard not to look back and wished we had became acquainted with them earlier). Similarly, the LaserDisc format known as "DiscoVision" could be viewed in the same manner, though at least that had a second life with niche videophiles to come.
ReplyDeleteAside from the one demo clip and a scene from a broadcast of "What's My Line" demonstrating the device, here's another that I suppose was given with the unit at Sears (or played there, I dunno)...
http://www.dailymotion.com/video/x189bsk_cartrivision_tech
Speaking of Madman Muntz (I'm glad you've discovered him), here's some terrific ads for his TV biz 60 years ago, you'll get that jingle stuck in your head all day long...
http://www.dailymotion.com/video/x12wgi9_muntz-tv-commercials-1952_creation
Yes, Domis was supposed to have been Bristow's replacement at Nutting.
ReplyDelete